The Principles of Interactive Media.
There are many potential uses of Interactive Media, many including Gaming software, Touch screen, Phone apps and Interactivity, TV ads, Websites and more. Interactive Media in general Is a Fantastic way to advertise/sell a certain brand, company or product, and can Provide a more entertaining and eye catching thrill towards them, where as otherwise there would be just a normal person talking about the product and trying to sell it on to people with body language excited vocals and Tempting offers and deals. instead there would be a Possible web banner that has a mini game to click on, and just before you complete the game it'll re direct you to the main website that will have possible promotional codes, Competitions, Deals, more information on the product and as much interactive and animated media based advertisements practically spammed across the screen. Interactive media can be displayed in many more formats that just web banner and TV advertisements though. for example the following paragraphs will include other means of interactive media and what the possibilities of them could/can be.
Gaming is possibly (if not is) the most successful Means of interactive media, stretching across many platforms and consoles, the gaming media Has open and endless possibilities. Gaming has already transformed form a box near your TV with wires everywhere to a Hand held device with Touch screen, camera displays, HD graphics and movement controls (Based off the PlayStation Vita). for the companies and personal making the games the gross Profit can become in the Very High Millions, for example The Famous FPS, shoot em up Massively multilayer and Highly successful game Franchise "Call Of Duty" reached a Massive five Hundred Million dollars Gross profit, The Game sold 7.5 Million copies worldwide in The first month as well, so you can already tell how Massive the Gaming interactivity has blossomed since the one of the first in the Gaming generation games like Pong! which only sold thirty eight thousand copies, and that was back in nineteen seventy two.
Touch screen is practically one hundred percent interactive in anyway it's looked at. Many successful touch screen products like the Apple's famous Ipad, which Has grown substantially in the market for it's interactivity. One of the first touch screen phones that exploded the Franchise was the Motorola Accompli 008, a really small touch screen phone that was slow and didn't have allot to offer, But now, we have Apple's I Phone 5, Samsung's Galaxy Ace 3, and all the brands of a windows phone. Touch Screen has many interactive purposes, for example sliding the screen with your finger to change a slide on a power point like program, or Pulling your finger across the screen for the pure fun of playing angry birds.The best part about it is the fact that anyone could get rich off products like this, "The App Store" offers a contract to the people who can make apps to sell, But, They have to be successful.
Class Discussion
Gaming is possibly (if not is) the most successful Means of interactive media, stretching across many platforms and consoles, the gaming media Has open and endless possibilities. Gaming has already transformed form a box near your TV with wires everywhere to a Hand held device with Touch screen, camera displays, HD graphics and movement controls (Based off the PlayStation Vita). for the companies and personal making the games the gross Profit can become in the Very High Millions, for example The Famous FPS, shoot em up Massively multilayer and Highly successful game Franchise "Call Of Duty" reached a Massive five Hundred Million dollars Gross profit, The Game sold 7.5 Million copies worldwide in The first month as well, so you can already tell how Massive the Gaming interactivity has blossomed since the one of the first in the Gaming generation games like Pong! which only sold thirty eight thousand copies, and that was back in nineteen seventy two.
Touch screen is practically one hundred percent interactive in anyway it's looked at. Many successful touch screen products like the Apple's famous Ipad, which Has grown substantially in the market for it's interactivity. One of the first touch screen phones that exploded the Franchise was the Motorola Accompli 008, a really small touch screen phone that was slow and didn't have allot to offer, But now, we have Apple's I Phone 5, Samsung's Galaxy Ace 3, and all the brands of a windows phone. Touch Screen has many interactive purposes, for example sliding the screen with your finger to change a slide on a power point like program, or Pulling your finger across the screen for the pure fun of playing angry birds.The best part about it is the fact that anyone could get rich off products like this, "The App Store" offers a contract to the people who can make apps to sell, But, They have to be successful.
Class Discussion
Sustainability
issues
No printing on paper
Virtual materials used
No distribution costs
Although electricity used in production this comparatively minimal
Effective distribution – available to all www
Ease of editing
Editing material published on the web
Control z, using erase tools
Editing library symbols in Flash, updates all instances of the
symbol
Vast array of colours and processes available digitally
Clone tool
Use of segments in 3D modelling
Production costs
Weigh up costs of software and hardware versus purchase of
materials
(write-off over a period of years)
Time taken to learn to use and to update software skills, but
transferrable skills
Creative
possibilities made by the use of digital media
Matte painting, add sound, add videos add animations, interaction
Viewer enjoyment and involvement
Evolving technology e.g. smart phones, tablets and other mobile
devices, 4G
The games market
No comments:
Post a Comment